Flotsam & Jetsam

THE CURRENTS OF CARIBDUS

Scene 1

Jim is walking along an alleyway in the Port district of Baltimus, heading for a small tavern that he frequents. It is dark and pouring with rain; possibly the reason Jim didn’t see his assailant before they leapt out at him from the shadows. The attacker was an Ugak, a loathsome brute with matted black hair, an ugly expression and swinging a huge club. Jim leapt back and pulled his cutlass; to his surprise the Ugak stumbled across the alley and fell against the opposite wall. In the dim light, Jim could see the gaping wound in his side. Thinking to finish the brute cleanly, he stepped forward with his blade raised.

“Help me”, croaked the Ugak.

Jim nearly dropped his weapon. Not only had the brute spoken, but he had spoken in ENGLISH! He stepped closer and looked hard. Now he could see, this was not a savage Ugak but one of the reviled half-breeds known as Red Men.

“Help me. Bad men say I know where great treasure is and hurt me to tell them. Gan does not know where treasure is and ran away, but bad man hurt him. Please help me.”

Jim helped the Red Man to his feet and supported him to the tavern; herding him into a dark corner. He ordered two flagons of ale and sat opposite.

“Tell me, where did you learn to speak English?”

“He can speak English because I taught it to him” came a female voice at Jim’s left shoulder.

End of Scene 1

Threads

Find William Redruth

                Hunted by pirates after Flint’s treasure

                                New >What is the Red Man’s secret?

Chaos

There was no combat so the Pressure Cooker +1 to Chaos 6

Characters

Gan, the wounded Red Man with a secret to a great treasure

Female, Unknown

======================================================================

OK, already the Game is going off in a direction I didn’t anticipate.

The great battle I have with Mythic GME (and in fact, any other system) is letting it take over and going with the flow. I find myself always locked in GM mode and trying to plan ahead too much. For example; I already know what Gans secret is IF I was writing this as an Adventure; but I’m making a conscious effort to ignore this and go with the dice and logic.

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