Flotsam & Jetsam


Scene: Six

Opening: Aboard the ‘Celaphon’, Gan and Dulce are wounded from the fights with the Skeletal Warriors.

Dulce refused any attempts at healing and ran below. It appeared that only Aurelianus knew anything about medicine; he attempted to heal Gans wounds. He was unsuccessful, but he did notice something strange. He called Jim to one side.

“English Jim”, he said. “The Red Man, he has many scars and marks from old wounds. They have been done deliberately; they form a map of some kind.”

Jim went to examine Gan and the old scars. Seen up close, they didn’t look to be anything; but from a distance they formed into marks and symbols. “This could be a ship, this looks like an island and this could be another ship?” One of the fresh wounds cut right across the markings. “We’ll have to wait until this heals”.

Aurelianus was interested; Jim saw fit to trust him as he would need a ship.

They weighed anchor and sailed north-west. The following day dawned clear with a good wind and the ‘Celaphon’ made good progress. Dulce emerged from below and joined Jim at the wheel.

“I am ashamed that you saw the demons that possess me. Some years ago, I loved a lady; daughter of a crafter. I was the son of a crafter; we were well matched. We took a small boat out on the water; a sea demon rose and attacked us. I do not recall everything; I grabbed my sword and fought the demon; alas, when I had driven it off, I was sorely wounded and my lady was dead; killed by the demon’s slashing claws. Now, I serve Torquemada as a hunter of demons; yet sometimes the demon’s poison takes control of my body. Only when they are all dead will I be free of the curse.”

Jim felt compelled to ask. “When we dock at Calib’s Rock I will need stout companions to help me. Will you join me?” Dulce looked out to sea for a moment; then turned back. “I cannot at this time. However, I will name you friend, English Jim.”

At mid-morning on 17th February they sighted land ahead; in the early afternoon the ‘Celaphon’ sailed into Calib’s Rock and moored. Jim and Gan went ashore to find lodgings and to enquire about the ‘Lady Evil’.

End of Scene Six



What is the Red Man’s secret

                > The marks on his back have some relevance

Rescue Bronwyn from Black Bob

                Has Bronwyn gone willingly?


-1 to 5


Gan, the wounded Red Man with a secret to a great treasure

Bronwyn, Ships Surgeon

Black Bob and his crew

Aurelianus, Kraken captain of the ‘Celaphon’

Dulce Decorum, Masaquani Questor



Unknown Whip Island

“The Tarred Rope” tavern in Baltimus

Calib’s Rock


GM Notes:

  1. a) The whole map thing and Gan came out of a series of Events, Mythic questions and a Story Cube that was a map. So I hit on that Gan himself was the map
  2. b) I’m very interested to see how Dulce is going to develop. The Mookmaker assigns three personality traits based on the Story Cubes; two of these are obvious and the third is a secret; to possibly be revealed when a Random event is rolled. Dulce’s Berserk Edge was a surprise to me; especially as I’d already sketched out his backstory with the death of his girlfriend. What could his Secret be?
  3. The Island with the Skeletal Warriors has been added as a treasure map to the Loot table

Next Scene: Will be run using the Card Off-time system. I’ve already determined that the ‘Lady Evil’ will not dock until 24/02*; giving Jim and Gan seven days to wait.

* This was done using the normal sailing rules and taking into account the storm on 15/02.


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